Arduino Brucon
Revision as of 16:02, 2 March 2016 by <bdi>PhilippeTeuwen</bdi> (talk | contribs) (Reverted edits by JasonAnderson (talk) to last revision by PhilippeTeuwen)
Back to Arduino page
Here is a first little project.
See the result here
It is using two libraries
You can download the code [{{#file: brucon.pde}} as brucon.pde]
#include <Metro.h>
#include <LED.h>
LED LED_CircleA = LED(3);
LED LED_CircleB = LED(5);
LED LED_CircleC = LED(6);
Metro METRO_Circle = Metro(100);
int State_Circle = 0;
struct Steps_Circle_t {
int CircleA,CircleB,CircleC;
};
struct Steps_Circle_t Steps_Circle[] = {{0xFF,0,0x80},{0x80,0xFF,0},{0,0x80,0xFF}};
int Steps_Circle_size = 3;
LED LED_Left = LED(0);
LED LED_Middle = LED(1);
LED LED_Right = LED(2);
Metro METRO_Box = Metro(400);
int State_Box = 0;
struct Steps_Box_t {
int Left,Middle,Right;
};
struct Steps_Box_t Steps_Box[] = {{0,0,0},{0,1,0},
{0,0,0},{1,1,1},
{0,0,0},{1,1,1},{1,1,1},{1,1,1},{1,1,1},{1,1,1},{1,1,1},
{0,0,0},{1,0,0},{1,1,0},{1,1,1},
{1,1,1},{1,1,1},
{0,0,0},{1,1,1},
{0,0,0},{1,1,1},{1,1,1},{1,1,1},{1,1,1},{1,1,1},{1,1,1},
};
int Steps_Box_size = 26;
LED LED_B = LED(8);
LED LED_R = LED(9);
LED LED_U = LED(10);
LED LED_C = LED(11);
LED LED_O = LED(12);
LED LED_N = LED(13);
Metro METRO_Brucon = Metro(400);
int State_Brucon = 0;
struct Steps_Brucon_t {
int B,R,U,C,O,N;
};
struct Steps_Brucon_t Steps_Brucon[] = {{0,0,0,0,0,0},{1,1,1,1,1,1},
{0,0,0,0,0,0},{1,1,1,1,1,1},
{0,0,0,0,0,0},{1,0,0,0,0,0},{0,1,0,0,0,0},{0,0,1,0,0,0},{0,0,0,1,0,0},{0,0,0,0,1,0},{0,0,0,0,0,1},
{0,0,0,0,0,0},{0,0,0,0,0,0},{0,0,0,0,0,0},{0,0,0,0,0,0},
{1,1,1,1,1,1},{0,0,0,0,0,0},
{0,0,0,0,0,0},{1,1,1,1,1,1},
{0,0,0,0,0,0},{1,0,0,0,0,0},{1,1,0,0,0,0},{1,1,1,0,0,0},{1,1,1,1,0,0},{1,1,1,1,1,0},{1,1,1,1,1,1},
};
int Steps_Brucon_size = 26;
void setup() {
}
void loop()
{
if (METRO_Circle.check()) {
LED_CircleA.setValue(Steps_Circle[State_Circle].CircleA);
LED_CircleB.setValue(Steps_Circle[State_Circle].CircleB);
LED_CircleC.setValue(Steps_Circle[State_Circle].CircleC);
if (++State_Circle == Steps_Circle_size)
State_Circle = 0;
}
if (METRO_Box.check()) {
LED_Left.setValue (Steps_Box[State_Box].Left * 0xFF);
LED_Middle.setValue(Steps_Box[State_Box].Middle * 0xFF);
LED_Right.setValue (Steps_Box[State_Box].Right * 0xFF);
if (++State_Box == Steps_Box_size)
State_Box = 0;
}
if (METRO_Brucon.check()) {
LED_B.setValue(Steps_Brucon[State_Brucon].B * 0xFF);
LED_R.setValue(Steps_Brucon[State_Brucon].R * 0xFF);
LED_U.setValue(Steps_Brucon[State_Brucon].U * 0xFF);
LED_C.setValue(Steps_Brucon[State_Brucon].C * 0xFF);
LED_O.setValue(Steps_Brucon[State_Brucon].O * 0xFF);
LED_N.setValue(Steps_Brucon[State_Brucon].N * 0xFF);
if (++State_Brucon == Steps_Brucon_size)
State_Brucon = 0;
}
}